10 #include "framework\frm_types.h"
16 bool IsName(std::string &pText){
if (strcmp(pText.c_str(),
_Name.c_str()) == 0)
return true;
return false;};
Definition: Frm_Material.h:14
float _power
Definition: Frm_Material.h:19
Color3 _EmissiveColor
Definition: Frm_Material.h:20
std::string _TextureName
Definition: Frm_Material.h:22
uint16 _TextID
Definition: Frm_Material.h:21
std::string _Name
Definition: Frm_Material.h:16
Color3 _SpecularColor
Definition: Frm_Material.h:20
Color4 _FaceColor
Definition: Frm_Material.h:18
bool IsName(std::string &pText)
Definition: Frm_Material.h:16
unsigned short int uint16
Definition: Frm_types.h:14