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Gray C++ Libraries
0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
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#include <cModel.h>
Public Attributes | |
| cString | m_sName |
| cMatrix4x4f | m_mCombinedTransformation |
| multiply up all my parent chains matrices. how to transform into full model coords. NOT valid if animated More... | |
| cBounds3f | m_BBoxFrame |
| combined model space bbox. NOT valid once animated. More... | |
| cSpheref | m_BSphereFrame |
| combined model space bsphere. NOT valid once animated. More... | |
| cArrayRef< cModelMeshCont > | m_aMeshCont |
| array of child meshes. More... | |
| cArrayRef< cModelFrame > | m_aFrames |
| array of child frames More... | |
Additional Inherited Members | |
Public Member Functions inherited from Gray::cRefBase | |
| cRefBase (int iRefCount=0) noexcept | |
| virtual | ~cRefBase () |
| int | get_RefCount () const noexcept |
| HASHCODE_t | get_HashCode () const noexcept |
| STDMETHOD_ (HASHCODE_t, get_HashCodeX)() const noexcept | |
| virtual void | onFinalRelease () |
| bool | isValidObj () const noexcept |
| STDMETHOD_ (ULONG, AddRef)(void) override | |
| STDMETHOD_ (ULONG, Release)(void) override | |
| STDMETHOD() | QueryInterface (const IID &riid, void __RPC_FAR *__RPC_FAR *ppvObject) override |
| void | IncRefCount () |
| void | DecRefCount () |
| bool | isStaticConstruct () const noexcept |
| void | StaticConstruct () |
| void | StaticDestruct () |
| bool | isDestructing () noexcept |
| void | SetDestructing () |
attach a mesh or set of meshes to a complex model. how is this transformed to belong to the parent model hierarchy. similar to _D3DXFRAME
| cArrayRef<cModelFrame> Gray3D::cModelFrame::m_aFrames |
array of child frames
| cArrayRef<cModelMeshCont> Gray3D::cModelFrame::m_aMeshCont |
array of child meshes.
| cBounds3f Gray3D::cModelFrame::m_BBoxFrame |
combined model space bbox. NOT valid once animated.
| cSpheref Gray3D::cModelFrame::m_BSphereFrame |
combined model space bsphere. NOT valid once animated.
| cMatrix4x4f Gray3D::cModelFrame::m_mCombinedTransformation |
multiply up all my parent chains matrices. how to transform into full model coords. NOT valid if animated
| cString Gray3D::cModelFrame::m_sName |