Gray C++ Libraries  0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
ToolBox::IO_Texture_BMP Class Reference

#include <IOTexture_BMP.h>

Inheritance diagram for ToolBox::IO_Texture_BMP:
Frm::IO< TEXTURE > Frm::IO< TEXTURE > Frm::IO< TEXTURE > Frm::IO< TEXTURE >

Public Member Functions

 IO_Texture_BMP (void)
 
bool Load (std::string pFilename, TEXTURE &pT)
 
bool Save (std::string pFilename, TEXTURE &pT)
 
bool Load (std::string pFilename, std::vector< TEXTURE > &pVT)
 
bool Save (std::string pFilename, std::vector< TEXTURE > &pVT)
 
 IO_Texture_BMP (void)
 
bool Load (std::string pFilename, TEXTURE &pT)
 
bool Save (std::string pFilename, TEXTURE &pT)
 
bool Load (std::string pFilename, std::vector< TEXTURE > &pVT)
 
bool Save (std::string pFilename, std::vector< TEXTURE > &pVT)
 
 IO_Texture_BMP (void)
 
bool Load (std::string pFilename, TEXTURE &pT)
 
bool Save (std::string pFilename, TEXTURE &pT)
 
bool Load (std::string pFilename, std::vector< TEXTURE > &pVT)
 
bool Save (std::string pFilename, std::vector< TEXTURE > &pVT)
 
 IO_Texture_BMP (void)
 
bool Load (std::string pFilename, TEXTURE &pT)
 
bool Save (std::string pFilename, TEXTURE &pT)
 
bool Load (std::string pFilename, std::vector< TEXTURE > &pVT)
 
bool Save (std::string pFilename, std::vector< TEXTURE > &pVT)
 

Constructor & Destructor Documentation

◆ IO_Texture_BMP() [1/4]

ToolBox::IO_Texture_BMP::IO_Texture_BMP ( void  )
inline

◆ IO_Texture_BMP() [2/4]

ToolBox::IO_Texture_BMP::IO_Texture_BMP ( void  )
inline

◆ IO_Texture_BMP() [3/4]

ToolBox::IO_Texture_BMP::IO_Texture_BMP ( void  )
inline

◆ IO_Texture_BMP() [4/4]

ToolBox::IO_Texture_BMP::IO_Texture_BMP ( void  )
inline

Member Function Documentation

◆ Load() [1/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Load() [2/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Load() [3/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Load() [4/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Load() [5/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Load() [6/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Load() [7/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Load() [8/8]

bool ToolBox::IO_Texture_BMP::Load ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Save() [1/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Save() [2/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Save() [3/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Save() [4/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
std::vector< TEXTURE > &  pVT 
)
inlinevirtual

Implements Frm::IO< TEXTURE >.

◆ Save() [5/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Save() [6/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Save() [7/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.

◆ Save() [8/8]

bool ToolBox::IO_Texture_BMP::Save ( std::string  pFilename,
TEXTURE pT 
)
virtual

Implements Frm::IO< TEXTURE >.


The documentation for this class was generated from the following files: