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Gray C++ Libraries
0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
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#include <cModel.h>
Public Member Functions | |
| cModel (const FILECHAR_t *pszFileName) | |
| UNITTEST_FRIEND (cModel) | |
Public Member Functions inherited from Gray3D::cXResourceFile | |
| cXResourceFile (const FILECHAR_t *pszFileName) | |
| virtual | ~cXResourceFile () |
| cStringF | get_FilePath () const |
| void | put_FilePath (const FILECHAR_t *pszFileName) |
| STDMETHOD_ (cString, get_Name)() const | |
| cStringF | get_FullPath () const |
| cStringF | MakePeerPath (const FILECHAR_t *pszName) const |
| virtual bool | isResourceLoaded () const noexcept |
| void | put_LoadedState (HRESULT hResLoad) |
| virtual HRESULT | LoadResource () |
Public Member Functions inherited from Gray::cRefBase | |
| cRefBase (int iRefCount=0) noexcept | |
| virtual | ~cRefBase () |
| int | get_RefCount () const noexcept |
| HASHCODE_t | get_HashCode () const noexcept |
| STDMETHOD_ (HASHCODE_t, get_HashCodeX)() const noexcept | |
| virtual void | onFinalRelease () |
| bool | isValidObj () const noexcept |
| STDMETHOD_ (ULONG, AddRef)(void) override | |
| STDMETHOD_ (ULONG, Release)(void) override | |
| STDMETHOD() | QueryInterface (const IID &riid, void __RPC_FAR *__RPC_FAR *ppvObject) override |
| void | IncRefCount () |
| void | DecRefCount () |
| bool | isStaticConstruct () const noexcept |
| void | StaticConstruct () |
| void | StaticDestruct () |
| bool | isDestructing () noexcept |
| void | SetDestructing () |
Additional Inherited Members | |
Static Public Member Functions inherited from Gray3D::cXResourceFile | |
| static HRESULT GRAYCALL | OnFAIL (HRESULT hRes) |
| static. so we can trap all errors here. More... | |
Protected Attributes inherited from Gray3D::cXResourceFile | |
| HRESULT | m_hResLoad |
| 0=loaded OK, <0 = it failed to load for some reason! OLE_E_BLANK = have not yet tried to load. More... | |
Static Protected Attributes inherited from Gray3D::cXResourceFile | |
| static cStringF | s_sFileLoading |
| name of file loading for debug. More... | |
Define a possibly complex hierarchy of Mesh/Model parts. i.e. collections of meshes to make up a single model.
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inline |
| Gray3D::cModel::UNITTEST_FRIEND | ( | cModel | ) |