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Gray C++ Libraries
0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
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This is the complete list of members for Screen_GL, including all inherited members.
End_Draw(void) | Screen_GL | inline |
End_Draw(void) | Screen_GL | inline |
End_Draw(void) | Screen_GL | inline |
End_Draw(void) | Screen_GL | inline |
GetRessSize(uchar pType) | Screen_GL | |
GetRessSize(uchar pType) | Screen_GL | |
GetRessSize(uchar pType) | Screen_GL | |
GetRessSize(uchar pType) | Screen_GL | |
Init(void) | Screen_GL | |
Init(void) | Screen_GL | |
Init(void) | Screen_GL | |
Init(void) | Screen_GL | |
Load(uchar pType, std::string &pFileName) | Screen_GL | |
Load(uchar pType, std::string &pFileName) | Screen_GL | |
Load(uchar pType, std::string &pFileName) | Screen_GL | |
Load(uchar pType, std::string &pFileName) | Screen_GL | |
Print(std::string pText, Frm::Vertex pV) | Screen_GL | |
Print(std::string pText, Frm::Vertex pV) | Screen_GL | |
Print(std::string pText, Frm::Vertex pV) | Screen_GL | |
Print(std::string pText, Frm::Vertex pV) | Screen_GL | |
PrintFPS(uint32 pDelta) | Screen_GL | |
PrintFPS(uint32 pDelta) | Screen_GL | |
PrintFPS(uint32 pDelta) | Screen_GL | |
PrintFPS(uint32 pDelta) | Screen_GL | |
Reset(void) | Screen_GL | |
Reset(void) | Screen_GL | |
Reset(void) | Screen_GL | |
Reset(void) | Screen_GL | |
Screen_GL(void) | Screen_GL | inline |
Screen_GL(void) | Screen_GL | inline |
Screen_GL(void) | Screen_GL | inline |
Screen_GL(void) | Screen_GL | inline |
SelectTexture(uint16 pID) | Screen_GL | inline |
SelectTexture(uint16 pID) | Screen_GL | inline |
SelectTexture(uint16 pID) | Screen_GL | inline |
SelectTexture(uint16 pID) | Screen_GL | inline |
SetColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetFont(void *pFont) | Screen_GL | |
SetFont(void *pFont) | Screen_GL | |
SetFont(void *pFont) | Screen_GL | |
SetFont(void *pFont) | Screen_GL | |
SetMaterial(Frm::Material *&pMaterial) | Screen_GL | |
SetMaterial(Frm::Material *&pMaterial) | Screen_GL | |
SetMaterial(Frm::Material *&pMaterial) | Screen_GL | |
SetMaterial(Frm::Material *&pMaterial) | Screen_GL | |
SetTargetType(uchar pTargetType) | Screen_GL | inline |
SetTargetType(uchar pTargetType) | Screen_GL | inline |
SetTargetType(uchar pTargetType) | Screen_GL | inline |
SetTargetType(uchar pTargetType) | Screen_GL | inline |
SetTextureID(std::string &pFileName) | Screen_GL | inline |
SetTextureID(std::string &pFileName) | Screen_GL | inline |
SetTextureID(std::string &pFileName) | Screen_GL | inline |
SetTextureID(std::string &pFileName) | Screen_GL | inline |
SetTranspColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetTranspColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetTranspColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
SetTranspColor(uchar pr, uchar pg, uchar pb) | Screen_GL | inline |
Shape(uint16 pw, uint16 ph) | Screen_GL | |
Shape(uint16 pw, uint16 ph) | Screen_GL | |
Shape(uint16 pw, uint16 ph) | Screen_GL | |
Shape(uint16 pw, uint16 ph) | Screen_GL | |
Start_Draw(void) | Screen_GL | inline |
Start_Draw(void) | Screen_GL | inline |
Start_Draw(void) | Screen_GL | inline |
Start_Draw(void) | Screen_GL | inline |
ThreeD(void) | Screen_GL | |
ThreeD(void) | Screen_GL | |
ThreeD(void) | Screen_GL | |
ThreeD(void) | Screen_GL | |
TwoD(void) | Screen_GL | |
TwoD(void) | Screen_GL | |
TwoD(void) | Screen_GL | |
TwoD(void) | Screen_GL | |
Unload(uchar pType, uint16 pIndex) | Screen_GL | |
Unload(uchar pType, uint16 pIndex) | Screen_GL | |
Unload(uchar pType, uint16 pIndex) | Screen_GL | |
Unload(uchar pType, uint16 pIndex) | Screen_GL | |
~Screen_GL(void) | Screen_GL | inline |
~Screen_GL(void) | Screen_GL | inline |
~Screen_GL(void) | Screen_GL | inline |
~Screen_GL(void) | Screen_GL | inline |