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| Screen_GL (void) |
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| ~Screen_GL (void) |
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bool | Init (void) |
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void | Shape (uint16 pw, uint16 ph) |
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void | Start_Draw (void) |
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void | End_Draw (void) |
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void | SetColor (uchar pr, uchar pg, uchar pb) |
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void | SetFont (void *pFont) |
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void | Print (std::string pText, Frm::Vertex pV) |
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void | PrintFPS (uint32 pDelta) |
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void | SelectTexture (uint16 pID) |
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void | SetMaterial (Frm::Material *&pMaterial) |
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void | TwoD (void) |
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void | ThreeD (void) |
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bool | Load (uchar pType, std::string &pFileName) |
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bool | Unload (uchar pType, uint16 pIndex) |
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uint16 | SetTextureID (std::string &pFileName) |
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void | Reset (void) |
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uint16 | GetRessSize (uchar pType) |
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void | SetTargetType (uchar pTargetType) |
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void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| Screen_GL (void) |
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| ~Screen_GL (void) |
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bool | Init (void) |
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void | Shape (uint16 pw, uint16 ph) |
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void | Start_Draw (void) |
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void | End_Draw (void) |
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void | SetColor (uchar pr, uchar pg, uchar pb) |
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void | SetFont (void *pFont) |
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void | Print (std::string pText, Frm::Vertex pV) |
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void | PrintFPS (uint32 pDelta) |
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void | SelectTexture (uint16 pID) |
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void | SetMaterial (Frm::Material *&pMaterial) |
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void | TwoD (void) |
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void | ThreeD (void) |
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bool | Load (uchar pType, std::string &pFileName) |
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bool | Unload (uchar pType, uint16 pIndex) |
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uint16 | SetTextureID (std::string &pFileName) |
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void | Reset (void) |
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uint16 | GetRessSize (uchar pType) |
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void | SetTargetType (uchar pTargetType) |
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void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| Screen_GL (void) |
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| ~Screen_GL (void) |
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bool | Init (void) |
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void | Shape (uint16 pw, uint16 ph) |
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void | Start_Draw (void) |
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void | End_Draw (void) |
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void | SetColor (uchar pr, uchar pg, uchar pb) |
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void | SetFont (void *pFont) |
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void | Print (std::string pText, Frm::Vertex pV) |
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void | PrintFPS (uint32 pDelta) |
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void | SelectTexture (uint16 pID) |
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void | SetMaterial (Frm::Material *&pMaterial) |
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void | TwoD (void) |
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void | ThreeD (void) |
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bool | Load (uchar pType, std::string &pFileName) |
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bool | Unload (uchar pType, uint16 pIndex) |
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uint16 | SetTextureID (std::string &pFileName) |
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void | Reset (void) |
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uint16 | GetRessSize (uchar pType) |
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void | SetTargetType (uchar pTargetType) |
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void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| Screen_GL (void) |
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| ~Screen_GL (void) |
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bool | Init (void) |
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void | Shape (uint16 pw, uint16 ph) |
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void | Start_Draw (void) |
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void | End_Draw (void) |
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void | SetColor (uchar pr, uchar pg, uchar pb) |
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void | SetFont (void *pFont) |
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void | Print (std::string pText, Frm::Vertex pV) |
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void | PrintFPS (uint32 pDelta) |
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void | SelectTexture (uint16 pID) |
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void | SetMaterial (Frm::Material *&pMaterial) |
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void | TwoD (void) |
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void | ThreeD (void) |
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bool | Load (uchar pType, std::string &pFileName) |
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bool | Unload (uchar pType, uint16 pIndex) |
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uint16 | SetTextureID (std::string &pFileName) |
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void | Reset (void) |
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uint16 | GetRessSize (uchar pType) |
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void | SetTargetType (uchar pTargetType) |
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void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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