Gray C++ Libraries  0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
GrayLib::cColorf Member List

This is the complete list of members for GrayLib::cColorf, including all inherited members.

aGrayLib::cVecT4< float >
bGrayLib::cVecT4< float >
cColorf() noexceptGrayLib::cColorfinline
cColorf(D3DCOLOR c) noexceptGrayLib::cColorfinline
cColorf(D3DCOLOR_TYPE_ c) noexceptGrayLib::cColorfinline
cColorf(const SUPER_t &v) noexceptGrayLib::cColorfinline
cColorf(const float *f) noexceptGrayLib::cColorfinlineexplicit
cColorf(const cVecT3< float > &v, float a) noexceptGrayLib::cColorfinlineexplicit
cColorf(float r, float g, float b, float a=1.0f) noexceptGrayLib::cColorfinlineexplicit
Compare(const THIS_t &v2) const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
cVecT4() noexceptGrayLib::cVecT4< float >inline
cVecT4(const SUPER_t &v) noexceptGrayLib::cVecT4< float >inline
cVecT4(const float *pVals) noexceptGrayLib::cVecT4< float >inline
cVecT4(float n0, float n1, float n2=0, float n3=0) noexceptGrayLib::cVecT4< float >inline
cVecT4(const cVecT3< float > &v2, float _w=0)GrayLib::cVecT4< float >inline
cVecTC()GrayLib::cVecTC< float, 4, cVecT4< float > >inlineprotected
DoDiv(const THIS_t &v2)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
DoMul(const THIS_t &v2) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
DoScale(float n) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
DVALUE_t typedefGrayLib::cVecTC< float, 4, cVecT4< float > >
gGrayLib::cVecT4< float >
get_A() const noexceptGrayLib::cColorfinline
get_Abs() constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_B() const noexceptGrayLib::cColorfinline
get_ColorDX() const noexceptGrayLib::cColorfinline
get_ColorRef() const noexceptGrayLib::cColorfinline
get_CR() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_CT() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_G() const noexceptGrayLib::cColorfinline
get_Magnitude() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_MagnitudeSq() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_Normalized() constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_R() const noexceptGrayLib::cColorfinline
get_T() noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
get_V3() const noexceptGrayLib::cVecT4< float >inline
get_W() const noexceptGrayLib::cVecT4< float >inline
get_X() const noexceptGrayLib::cVecT4< float >inline
get_Y() const noexceptGrayLib::cVecT4< float >inline
get_Z() const noexceptGrayLib::cVecT4< float >inline
GetDiff(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetDist(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetDistSq(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetDiv(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetDot(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetDot(const THIS_t &v1, const THIS_t &v2)GrayLib::cVecTC< float, 4, cVecT4< float > >inlinestatic
GetElem(int i) const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetMul(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetScaled(float nScale) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
GetSum(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
InitCross(const THIS_t &v1, const THIS_t &v2, const THIS_t &v3)GrayLib::cVecT4< float >inline
IsNear(const THIS_t &v2, float fDist=(float) k_FLT_MIN2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
isZero() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
k_nDimGrayLib::cVecTC< float, 4, cVecT4< float > >static
m_aGrayLib::cVecT4< float >
m_wGrayLib::cVecT4< float >
m_xGrayLib::cVecT4< float >
m_yGrayLib::cVecT4< float >
m_zGrayLib::cVecT4< float >
operator const float *() const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator D3DCOLOR() const noexceptGrayLib::cColorfinline
operator float *()GrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator!=(const THIS_t &v2) const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator*(float nScale) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator*=(float nScale) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator*=(const THIS_t &v2) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator+(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator+=(const THIS_t &v2)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator+=(float n)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator-() constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator-(const THIS_t &v2) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator-=(const THIS_t &v2) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator-=(float n) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator/(float nScale) constGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator/=(float nScale)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator/=(const THIS_t &v2)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator==(const THIS_t &v2) const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator[](int i) const noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
operator[](int i)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
put_Magnitude(float nLength)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
rGrayLib::cVecT4< float >
ref_V3() noexceptGrayLib::cVecT4< float >inline
RefElem(int i) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
Set(const THIS_t &v)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
SetLerp(const THIS_t &a, const THIS_t &b, DVALUE_t t)GrayLib::cVecTC< float, 4, cVecT4< float > >inline
SetModulate(const cColorf &rColor)GrayLib::cColorfinline
SetNormalized(void) noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
SetZero() noexceptGrayLib::cVecTC< float, 4, cVecT4< float > >inline
UNITTEST_FRIEND(cColorf)GrayLib::cColorf
wGrayLib::cVecT4< float >
xGrayLib::cVecT4< float >
yGrayLib::cVecT4< float >
zGrayLib::cVecT4< float >