Gray C++ Libraries
0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
IOTexture_BMP.h
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// IOTexture_BMP.h
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// load/save BMP textures
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//
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#ifndef IOTEXTURE_BMP
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#define IOTEXTURE_BMP
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#define DEBUG
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#include "framework\frm_IO.h"
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#include <
gl\freeglut.h
>
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#include <stdio.h>
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namespace
ToolBox
{
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class
IO_Texture_BMP:
Frm::IO
<TEXTURE>{
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public
:
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IO_Texture_BMP
(
void
){
_Type
=
IO_BMP
;};
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bool
Load
(std::string pFilename,
TEXTURE
&pT);
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bool
Save
(std::string pFilename,
TEXTURE
&pT);
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bool
Load
(std::string pFilename, std::vector<TEXTURE> &pVT){
return
false
;};
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bool
Save
(std::string pFilename, std::vector<TEXTURE> &pVT){
return
false
;};
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};
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};
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#endif
Frm::IO
Definition:
Frm_IO.h:17
Frm::IO< TEXTURE >::_Type
uchar _Type
Definition:
Frm_IO.h:38
ToolBox::IO_Texture_BMP::Load
bool Load(std::string pFilename, TEXTURE &pT)
ToolBox::IO_Texture_BMP::Save
bool Save(std::string pFilename, TEXTURE &pT)
ToolBox::IO_Texture_BMP::Save
bool Save(std::string pFilename, std::vector< TEXTURE > &pVT)
Definition:
IOTexture_BMP.h:24
ToolBox::IO_Texture_BMP::Load
bool Load(std::string pFilename, std::vector< TEXTURE > &pVT)
Definition:
IOTexture_BMP.h:23
ToolBox::IO_Texture_BMP::IO_Texture_BMP
IO_Texture_BMP(void)
Definition:
IOTexture_BMP.h:20
freeglut.h
ToolBox
Definition:
IOTexture_BMP.h:16
IO_BMP
#define IO_BMP
Definition:
Frm_types.h:29
TEXTURE
Definition:
Frm_types.h:39
XFilePC
sample1
Source
Toolbox
IOTexture_BMP.h
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