![]() |
Gray C++ Libraries
0.0.2
A set of C++ libraries for MSVC, GNU on Windows, WinCE, Linux
|
#include "UseDX.h"
Go to the source code of this file.
Classes | |
struct | _D3DXMATERIAL |
struct | _D3DXEFFECTDEFAULT |
struct | _D3DXEFFECTINSTANCE |
struct | _D3DXMESHDATA |
struct | _D3DXMESHCONTAINER |
struct | _D3DXFRAME |
Macros | |
#define | THIS_ |
#define | MAX_FVF_DECL_SIZE (64+1) |
#define | D3DX_DEFAULT ((UINT) -1) |
Typedefs | |
typedef DWORD | D3DXATTRIBUTERANGE |
Functions | |
DECLARE_INTERFACE_ (ID3DXBuffer, IUnknown) | |
DECLARE_INTERFACE_ (ID3DXBaseMesh, IUnknown) | |
DECLARE_INTERFACE_ (ID3DXMesh, ID3DXBaseMesh) | |
DECLARE_INTERFACE (ID3DXAllocateHierarchy) | |
DECLARE_INTERFACE_ (ID3DXFileData, IUnknown) | |
DECLARE_INTERFACE_ (ID3DXFileEnumObject, IUnknown) | |
DECLARE_INTERFACE (ID3DXLoadUserData) | |
Use or Emulate DirectX extra functions. D3DX* ID3DX*
#define D3DX_DEFAULT ((UINT) -1) |
#define MAX_FVF_DECL_SIZE (64+1) |
#define THIS_ |
typedef DWORD D3DXATTRIBUTERANGE |
enum _D3DXMESH |
enum _D3DXMESHDATATYPE |
enum _D3DXMESHOPT |
DECLARE_INTERFACE | ( | ID3DXAllocateHierarchy | ) |
DECLARE_INTERFACE | ( | ID3DXLoadUserData | ) |
DECLARE_INTERFACE_ | ( | ID3DXBaseMesh | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3DXBuffer | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3DXFileData | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3DXFileEnumObject | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3DXMesh | , |
ID3DXBaseMesh | |||
) |