#include <cInputKeyboard.h>
a single key on a device. A key specifically defined as supported by a device. Equivalent to cInputKeyDef for a particular device. saved relevant info from _GTN(DIDEVICEOBJECTINSTANCE) (DIDEVICEOBJECTINSTANCE_DX3) USE_DX_SHOW
- Note
- Similar to cInputKeyDef (but for this particular device)
◆ cInputKeyObj()
GrayLib::cInputKeyObj::cInputKeyObj |
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cString |
sKeyName = "" , |
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VK_TYPE |
vKeyCode = 0 |
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) |
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inlinenoexcept |
◆ get_Name()
cString GrayLib::cInputKeyObj::get_Name |
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const |
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inlinenoexcept |
◆ isMapped()
bool GrayLib::cInputKeyObj::isMapped |
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const |
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inlinenoexcept |
◆ m_sKeyName
cString GrayLib::cInputKeyObj::m_sKeyName |
descriptive name for the key. _WIN32 GetKeyNameText(). "" = unused key
◆ m_vKeyCode
VK_TYPE GrayLib::cInputKeyObj::m_vKeyCode |
The documentation for this class was generated from the following file: