#include <MathDX.h>
◆ XMFLOAT3() [1/4]
◆ XMFLOAT3() [2/4]
◆ XMFLOAT3() [3/4]
XMFLOAT3::XMFLOAT3 |
( |
const XMFLOAT3 & |
v | ) |
|
|
inlinenoexcept |
◆ XMFLOAT3() [4/4]
XMFLOAT3::XMFLOAT3 |
( |
const D3DVALUE * |
pVal | ) |
|
|
inline |
◆ operator const D3DVALUE *()
XMFLOAT3::operator const D3DVALUE * |
( |
| ) |
const |
|
inlinenoexcept |
◆ operator D3DVALUE *()
◆ operator*() [1/2]
◆ operator*() [2/2]
◆ operator+()
◆ operator*
The documentation for this struct was generated from the following file:
- c:/Dennis/Source/Gray/GrayLib/include/Math/MathDX.h