import"Flash.IDL";
◆ FlashCall()
void ShockwaveFlashObjects::_IShockwaveFlashEvents::FlashCall |
( |
[in] BSTR |
request | ) |
|
◆ FSCommand()
void ShockwaveFlashObjects::_IShockwaveFlashEvents::FSCommand |
( |
[in] BSTR |
command, |
|
|
[in] BSTR |
args |
|
) |
| |
◆ OnProgress()
void ShockwaveFlashObjects::_IShockwaveFlashEvents::OnProgress |
( |
long |
percentDone | ) |
|
◆ OnReadyStateChange()
void ShockwaveFlashObjects::_IShockwaveFlashEvents::OnReadyStateChange |
( |
long |
newState | ) |
|
The documentation for this interface was generated from the following file:
- c:/Dennis/Source/Gray/GrayLib/src/WinOle/Flash.IDL